THOMAS
APPEARANCE/DESIGN
BG3 design references (all modded): Gear references
BG3 screenshot galleries (modded): Solo shots 1
BG3 screenshot galleries (vanilla): Solo shots 1 * Group shots 1
Dragon's Dogma 2 design references: Headshots
Dragons's Dogma 2 Screenshot galleries: Solo shots 1 * Solo shots 2
Art galleries: Gifts & Commissions
Tom is a tall, white, lanky man with a strong jaw, no beard, thick eyebrows and blue eyes; his appearance in Dragon's Dogma 2 is the fully accurate one with the exception of the scar, which is in reality more prominent and way more messy. The most important aspects of his design notes are:
He has a thick head of red wavy hair (you'd call it type 2C hair). It's rather long, falling about halfway down his back, and includes one tricky little lock right at the centre of his forehead that usually defies attempts to tame it. While a bit of a challenge to maintain in general he does so with extreme diligence and care most of the time.
Worn tied back when on the road, this usually means it's carefully pinned into a bun or woven into a thick plait with a little left loose to frame his face (unless he's anticipating a fight, in which case it's all tucked back). High ponytails take more work but are more common when he's socialising or trying to impress. You'll rarely find it left fully loose unless the mood's romantic... or he's exhausted and out of it. Generally, how he's wearing his hair and its current condition tells you a lot about Tom's state at that moment.
On his cheek is a prominent, jagged and rather messy scar that also crosses his nose somewhat. It's the result of a rather nasty glassing when he was a teenager. Said right cheek is also scattered with numerous smaller, paler scars in quantity.
His 'resting face' is solemn, somewhat guarded and without a smile, though when in comfortable environments amongst trusted people it will soften up considerably.
Favours cooler hues and greys in his clothing... when he has a choice. Pre-BG3 what he wore was usually what he could afford, or what his sister's wife was able to make for him with whatever cloth she was able to get. His one old set of leather armour was patchwork in places and oft-repaired but cared for well.
His signature weapon, forged in Act 1 and kept throughout the game as a coping tool, is the Sussur Dagger. It is only ever worn with a glove, otherwise its silencing effect plays havoc on his sorcerous blood (though sometimes he seeks this out after a bad magical outburst).
Magic wise, he obviously favours lightning, thunder, wind and generally anything from the tempest sphere, as this comes most easily to him as a storm sorcerer. Sometimes he struggles with this fact, due to his occasional issues with controlling it when emotional and Stuff From His Upbringing, but it's so natural to him and the stakes so high he also doesn't hold back from using it.
Obviously can't be captured in visuals, but this remains the best place to note it, so! Thomas has a voice that is deep and quiet. Usually he sounds as serious as he looks, but there is a softer element to the tone as well that is stronger when he's feeling happy or romantic. It only gets lost when he's particularly angry; in such situations he sounds sharper and gets notably louder. One more fun detail! When upset he has a tendancy to ramble, repeating words and phrases often.
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